![]() ![]() and passives+spell effects to reach an effective 100% block chance. The main point of this build is of course focused around condemn but also equipped Justice Lantern and Akarat's Awakening. Hey everybody, i've been theory crafting for a while on a LON Condemn Crusader Legs: Skelon's Deceit (or Death's Bargain)įeel free to comment with any changes you think would improve this or how it worked out for you. i found that the tornadoes do not spawn well with enemies up close. Try to stay away from diving into enemies too much and keep your distance. You can put some stats into vitality if you are dying too often. ![]() In terms of paragon stats, you should be maxing out movement speed and then just stacking into intelligence. The damage does not really stack until you get more ancient legendaries equipped but once those start happening you will get to at least GR 80 with no trouble. The greatest thing about this is that you don't need to worry about enemies being sprawled about or worry about pressing multiple spells. I decided to start making this build because i enjoyed the effect of Etched Sigil and Ranslor's Folly together. Legacy of Dreams is not required for this to work, you can also use Litany of the Undaunted and The Wailing Host, but LoD makes it a bit more flexible and doesn't require chancing perfect ring rolls. If you're lucky and get the huntmaster ring you can swap out to 2pc T19 as well if it's not going to be a massive ilvl drop. I would still recommend sorting out your stats if you're going to run 4pc T20. DF will generally give you more consistent results across the board, and will be significantly better on fights like Mistress where you have heavy AoE continually. I don't think having 2pc T19 and 4pc T20 is the best option unless you've got the Huntmaster ring. ![]() Mechanics change a lot of things.ĭF is quite an easy build to play, just pay attention to your buffs and watch the timer on DF to see how long it has left before using a second charge, try and make sure you have that extra attack speed stacking up over time and not spending ages letting it drop off. I mean, if you're simming for a million and only hitting 850k there are some major execution issues there, but it's not awful. If you have tier 19 pieces in the bank, I think the best scenario for you is to equip the tier 19 2-piece and switch legendaries accordingly so you don't drop the tier 20.įor the first part, realistically 850k isn't going to be a top 10 parse but I've raided with plenty worse. To be fair, I think you need to practice how to use Dire Frenzy before you actually raid with it, otherwise just keep using Stomp. I'm terrible at dire frenzy? (More likely)ĭire frenzy will scale much better with gear? Is stomp better for me because of my gear? Lots of crit with bracers/mantle. The suprising thing is im not using the soul of the huntmaster or any T19. Stomp certainly felt more fun to play, and less punishing if you miss a cast, unlike dire frenzy where you lose your stacks which has a big hit on dps. Very little gear difference between the two runs, certainly not enough to account for >100k dps. The only scenario where dire frenzy was even close was heavy aoe on mistress sasszine. On goroth heroic went from 850k the previous week to 980k this week. Stomp turned out to be miles better in the raid than dire frenzy was. I was actually amazed by the difference it made in my dps. A few runs on a training dummy/ sims showed very little difference between the two (screenshot attached, albeit with a few gear upgrades since i last raided), so I thought I'd give the stomp build a go in a raid. Recently been experimenting between the dire frenzy build and the stomp build in ToS, going in with the expectation that the dire frenzy build would win in terms of dps. More to invite discussion than asking for any specific help. ![]()
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